I will be at TCAF with the Spera crew at table 258 this weekend. I’m bringing these cardboard prints with me. They’re very limited, so come get some before they’re gone.

I will be at TCAF with the Spera crew at table 258 this weekend. I’m bringing these cardboard prints with me. They’re very limited, so come get some before they’re gone.
Spera will be at TCAF!
Afu Chan, Kyla Vanderklugt, Polly Guo and I can be found at table 258, located on the upper floor in the Owlkids section. We will have copies of both Vol. 1 & 2, the Glass Flowers Special, free postcards and one or two surprises.
If you’re looking to score even more signatures for Vol. 2, Kris Mukai will be at table 244, while Roman Muradov can be located in the Wowee Zonk Small Press Showcase.
TCAF takes place this weekend during May 11th (9am-5pm) and 12th (11am-5pm) at the Toronto Reference Library. Admission is free.
Now available in bookstores.
Here’s a very special project that I’m excited to reveal in full: the Spera II Original Soundtrack, created by CHOBO Sound Project (aka Giannis Milonogiannis). This OST is designed to supplement the Vol. 2 reading experience by, well, making Spera feel even more like an RPG (and now all we need is to actually make the game).
The Spera II OST can be downloaded for free at Bandcamp (click here). Here’s the album’s current tracklist, which might be expanded in the future:
1.Title Menu 00:30
2.Kotequog ~bustling city~ 01:52
3.I Love This City ~battle theme~ 01:33
4.Downtown Kotequog 02:41
5.Adventurer’s Guild 01:06
The cover art is by Afu Chan and designed by Giannis.
Spera: Vol. 2 is available in stores and from online retailers such as Archaia’s own store and Amazon.
(via milonogiannis)
Spera Volume II hardcover print is now available in stores.
Shopping for your favorite books.
This was my idea:
“Concept art for a simulation game where the players choose one cart from 10 unique shopping carts. Players from around the world will have the chance to shop virtually for whatever they want, in a completely whole new experience and in a variety of ways.”
Shopping in the snow.
This was my idea:
“Concept art for a simulation game where the players choose one cart from 10 unique shopping carts. Players from around the world will have the chance to shop virtually for whatever they want, in a completely whole new experience and in a variety of ways.”
Shop for your favorite candies in a crane machine.
This was my idea:
“Concept art for a simulation game where the players choose one cart from 10 unique shopping carts. Players from around the world will have the chance to shop virtually for whatever they want, in a completely whole new experience and in a variety of ways.”
Imagine shopping in the sky for wild flowers. One of the pieces from my “Shopping Carts” series.
This was my idea:
“Concept art for a simulation game where the players choose one cart from 10 unique shopping carts. Players from around the world will have the chance to shop virtually for whatever they want, in a completely whole new experience and in a variety of ways.”
Will update more pieces from this series.
Sixth digital issue now on Comixology! These are the comics included in this issue:
She Saw It Then by Julia Scott
The Starless by Josh Tierney, Anna Wieszczyk and Ed Brisson
Free Verse by Roman Muradov
Adel’s Hammer by Josh Tierney and Polly Guo